<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://mupen64plus.org/wiki/index.php?action=history&amp;feed=atom&amp;title=HighResolutionTextures</id>
	<title>HighResolutionTextures - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://mupen64plus.org/wiki/index.php?action=history&amp;feed=atom&amp;title=HighResolutionTextures"/>
	<link rel="alternate" type="text/html" href="https://mupen64plus.org/wiki/index.php?title=HighResolutionTextures&amp;action=history"/>
	<updated>2026-10-18T14:34:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.14</generator>
	<entry>
		<id>https://mupen64plus.org/wiki/index.php?title=HighResolutionTextures&amp;diff=34&amp;oldid=prev</id>
		<title>Richard42 at 06:32, 26 July 2015</title>
		<link rel="alternate" type="text/html" href="https://mupen64plus.org/wiki/index.php?title=HighResolutionTextures&amp;diff=34&amp;oldid=prev"/>
		<updated>2015-07-26T06:32:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:32, 26 July 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;lt;nowiki&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;lt;nowiki&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Video: Texture loading option is enabled. Finding all hires textures&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Video: Texture loading option is enabled. Finding all hires textures&amp;lt;/nowiki&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/nowiki&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Richard42</name></author>
	</entry>
	<entry>
		<id>https://mupen64plus.org/wiki/index.php?title=HighResolutionTextures&amp;diff=33&amp;oldid=prev</id>
		<title>Richard42: How to use High Resolution texture packs with Rice Video</title>
		<link rel="alternate" type="text/html" href="https://mupen64plus.org/wiki/index.php?title=HighResolutionTextures&amp;diff=33&amp;oldid=prev"/>
		<updated>2015-07-26T06:32:11Z</updated>

		<summary type="html">&lt;p&gt;How to use High Resolution texture packs with Rice Video&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Mupen64Plus&amp;#039;s Rice Video plugin supports a very nice feature which allows the user to replace all of the original textures used for 3D rendering in a game with high-resolution replacement textures drawn by graphic artists.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
=== Enable Hi-Res Texture Loading in Rice Video ===&lt;br /&gt;
&lt;br /&gt;
In order to begin using the hi-resolution texture feature, you must enable it by editing the Mupen64Plus config file.  One option is to find the file and edit it directly with a text editor.  On Linux or OSX, this is located at &amp;lt;code&amp;gt;~/.config/mupen64plus/&amp;lt;/code&amp;gt;, and on Windows it is in the &amp;quot;Application Data&amp;quot; sub-folder of your user folder. On Windows XP and prior, this is &amp;lt;code&amp;gt;C:\Documents and Settings\&amp;lt;username&amp;gt;\Application Data\Mupen64Plus\&amp;lt;/code&amp;gt;, while on Windows Vista and newer this is &amp;lt;code&amp;gt;C:\Users\&amp;lt;username&amp;gt;\AppData\Mupen64Plus&amp;lt;/code&amp;gt;.  You should find a section in this file labeled &amp;lt;code&amp;gt;[Video-Rice]&amp;lt;/code&amp;gt;, and within this section is a parameter called &amp;lt;code&amp;gt;LoadHiResTextures&amp;lt;/code&amp;gt;.  Set this to True to enable searching for and loading high-resolution textures.&lt;br /&gt;
&lt;br /&gt;
Another option to enable this feature is to use the &amp;lt;code&amp;gt;--set&amp;lt;/code&amp;gt; option with the Mupen64Plus command-line user interface.  To do this, run a game with a command similar to this: &amp;lt;code&amp;gt;./mupen64plus --set Video-Rice[LoadHiResTextures]=True --saveoptions m64p_test_rom.v64&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Installing Hi-Res Texture Files ===&lt;br /&gt;
&lt;br /&gt;
To install a high-resolution texture pack for a game, all that you need to do is unzip the archive and put the extracted directory full of images into the right place.  On Linux and OSX, this is usually &amp;lt;code&amp;gt;/home/&amp;lt;username&amp;gt;/.local/share/mupen64plus/hires_texture&amp;lt;/code&amp;gt;.  On Windows it is in the &amp;quot;Application Data&amp;quot; sub-folder of your user folder. On Windows XP and prior, this is &amp;lt;code&amp;gt;C:\Documents and Settings\&amp;lt;username&amp;gt;\Application Data\Mupen64Plus\hires_texture&amp;lt;/code&amp;gt;, while on Windows Vista and newer this is &amp;lt;code&amp;gt;C:\Users\&amp;lt;username&amp;gt;\AppData\Mupen64Plus\hires_texture&amp;lt;/code&amp;gt;.  If this directory doesn&amp;#039;t exist, create it and copy the hi-res texture directory inside.&lt;br /&gt;
&lt;br /&gt;
The folder containing hi-res textures must be named exactly the same as the ROM&amp;#039;s name in the header of the ROM file.  Usually this name is short with all capital letters, like &amp;quot;MARIOKART64&amp;quot; or &amp;quot;SMASH BROTHERS&amp;quot;.  The command-line UI prints out this ROM name when running a game, right after the Goodname and before the MD5.&lt;br /&gt;
&lt;br /&gt;
=== Running ===&lt;br /&gt;
&lt;br /&gt;
After setup, just run the game as usual.  If using the command-line UI, you should see a line printed out which says:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Video: Texture loading option is enabled. Finding all hires textures&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Richard42</name></author>
	</entry>
</feed>