Difference between revisions of "Mupen64Plus v2.0 Core Video Extension"
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Revision as of 21:48, 21 July 2015
Contents
Mupen64Plus v2.0 Video Extension API
Most libmupen64plus functions return an m64p_error return code, which is an enumerated type defined in m64p_types.h. Plugin code should check the return value of each call to a libmupen64plus function.
All of these functions should only be called from within the video plugin; they should not be called from the front-end.
Startup/Shutdown Functions
Prototype | m64p_error VidExt_Init(void) |
Input Parameters | N/A |
Requirements | This function should be called before any other Video Extension functions. |
Usage | This function should be called from within the RomOpen() video plugin function call. The default SDL implementation of this function simply calls SDL_InitSubSystem(SDL_INIT_VIDEO). It does not open a rendering window or switch video modes. |
Prototype | m64p_error VidExt_Quit(void) |
Input Parameters | N/A |
Usage | This function closes any open rendering window and shuts down the video system. The default SDL implementation of this function calls SDL_QuitSubSystem(SDL_INIT_VIDEO). This function should be called from within the RomClosed() video plugin function. |
Screen Handling Functions
Prototype | m64p_error VidExt_ListFullscreenModes(m64p_2d_size *SizeArray, int *NumSizes) |
Input Parameters | SizeArray Pointer to an array of m64p_2d_size objects, defined in m64p_types.h NumSizes Pointer to an integer which contains the size of SizeArray for input, and the number of size objects stored for output. |
Requirements | The video extension must be initialized before calling this function. |
Usage | This function is used to enumerate the available resolutions for fullscreen video modes. An array SizeArray is passed into the function, which is then filled (up to *NumSizes objects) with resolution sizes. The number of sizes actually written is stored in the integer which is pointed to by NumSizes. |
Prototype | m64p_error VidExt_SetVideoMode(int Width, int Height, int BitsPerPixel, m64p_video_mode ScreenMode, m64p_video_flags Flags) |
Input Parameters | Width Horizontal resolution in pixels of desired video window Height Vertical resolution in pixels of desired video window |
Requirements | The video extension must be initialized before calling this function. |
Usage | This function creates a rendering window or switches into a fullscreen video mode. Any desired OpenGL attributes should be set before calling this function. |
Prototype | m64p_error VidExt_SetCaption(const char *Title) |
Input Parameters | Title Pointer to a NULL-terminated string containing the desired title text of the emulator rendering window |
Requirements | The video extension must be initialized before calling this function. |
Usage | This function sets the caption text of the emulator rendering window. |
Prototype | m64p_error VidExt_ToggleFullScreen(void) |
Input Parameters | N/A |
Requirements | The video extension must be initialized before calling this function. The rendering window should already be created. |
Usage | This function toggles between fullscreen and windowed rendering modes. |
Prototype | m64p_error VidExt_ResizeWindow(int Width, int Height) |
Input Parameters | Width Horizontal resolution of resized window in pixels Height Vertical resolution of resized window in pixels |
Requirements | The video extension must be initialized before calling this function. The rendering window should already be created. |
Usage | This function is called when the video plugin has resized its OpenGL output viewport in response to a ResizeVideoOutput() call, and requests that the window manager update the OpenGL rendering window size to match. If a front-end application does not support resizable windows and never sets the M64CORE_VIDEO_SIZE core variable with the M64CMD_CORE_STATE_SET command, then this function should not be called. |
Window Resizing
The window resizing functionality is particularly complicated, so here is a high-level description of the events which make it happen:
Without video extension:
- In VidExt_SetVideoMode(), check if M64VIDEOFLAG_SUPPORT_RESIZING is set
- if True, create SDL window with RESIZABLE attribute
- Core receives SDL_RESIZE messages in SDL event loop
- If present, Core calls ResizeVideoOutput function in video plugin
- Video Plugin calls ResizeWindow function in Video Extension
- Core calls SDL_SetVideoMode()
- Core emits M64CORE_VIDEO_SIZE state changed callback
With video extension:
- in Front-end SetVideoMode() callback
- if M64VIDEOFLAG_SUPPORT_RESIZING is set, create resizable window frame
- Front-end GUI gets window resize notification
- Front-end calls CoreDoCommand w/ M64CMD_CORE_STATE_SET, w/ M64CORE_VIDEO_SIZE
- If present, Core calls ResizeVideoOutput function in video plugin
- Video Plugin calls ResizeWindow function in Video Extension
- Core emits M64CORE_VIDEO_SIZE state changed callback
In the Core Video Extension function ResizeWindow, the SDL function SetVideoMode() is called. This function will destroy the current OpenGL context and create a new one. For this reason, any video plugin which supports resizable windows must completely reset its OpenGL state including uploading any textures, FBOs, programs, etc after calling the VidExt_ResizeWindow function.
OpenGL Functions
Prototype | void * VidExt_GL_GetProcAddress(const char* Proc) |
Input Parameters | Proc Pointer to a NULL-terminated string containing the name of the desired OpenGL extension function. |
Requirements | The video extension must be initialized before calling this function. |
Usage | This function is used to get a pointer to an OpenGL extension function. This is only necessary on the Windows platform, because the OpenGL implementation shipped with Windows only supports OpenGL version 1.1. |
Prototype | m64p_error VidExt_GL_SetAttribute(m64p_GLattr Attr, int Value) |
Input Parameters | Attr Enumerated type (defined in m64p_types.h) specifying which OpenGL attribute to set Value Value to set for the attribute |
Requirements | The video extension must be initialized before calling this function. The desired attributes should be set before calling VidExt_SetVideoMode |
Usage | This function is used to set certain OpenGL attributes which must be specified before creating the rendering window with VidExt_SetVideoMode. |
Prototype | m64p_error VidExt_GL_GetAttribute(m64p_GLattr Attr, int *pValue) |
Input Parameters | Attr Enumerated type (defined in m64p_types.h) specifying OpenGL attribute of which to get value pValue Pointer to integer Value which will be set to attribute's value |
Requirements | The video extension must be initialized before calling this function. |
Usage | This function may be used to check that OpenGL attributes where successfully set to the rendering window after the VidExt_SetVideoMode function call. |
Prototype | m64p_error VidExt_GL_SwapBuffers(void) |
Input Parameters | N/A |
Requirements | The video extension must be initialized before calling this function. The rendering window should already be created. |
Usage | This function is used to swap the front/back buffers after rendering an output video frame. |